LIGHT
1Golden Ladybug
ATK:
0
DEF:
0
View:
3631
During your Standby Phase: You can reveal this card in your hand, and it will remain revealed until the end of this turn; gain 500 LP.
Golden Ladybug — Power Evaluation
Final Score: 44 ± 8 · Confidence: Medium
- Intrinsic: 43 · Deck: 44 · Meta: provisional
- Primary role: Utility · Secondary: Material body
Why it scores here
Golden Ladybug's only stated effect is a Standby Phase reveal from hand for 500 LP, which converts into little board, card advantage, or interaction. It is a Level 1 body with 0 ATK and 0 DEF, and that body earns modest material credit only as an inference, since no combo evidence shows it being used as material. Its real strength in the evidence is that it is spread across 18 archetypes at 1 to 3 copies, which shows it is an accessible, low-cost utility slot rather than a powerful one. The high ATK/DEF values are 0 here, so no stats inflate the score, and the zero combo sample keeps it from scoring higher.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 55 | Sits in hand and can be revealed each Standby Phase, and 36 decks run it across 18 archetypes (verified/observed), though no combo data confirms how often it is actually reached (inferred). |
| Combo & Conversion | 15 | The card text only gains 500 LP and no recorded boards exist to show it building anything, so conversion is near zero (verified text; no combo evidence). |
| Resource Economy | 20 | Gains LP only, with no draw, search, or recursion stated in the text, so no card-advantage value is earned (verified). |
| Effect & Interaction | 5 | The card has no negation, removal, or disruption in its text, so this axis scores at the floor (verified). |
| Material Utility | 40 | A Level 1 body with 0 ATK and 0 DEF can serve as Level 1 material, but no combo evidence shows it being used that way, so the credit is modest (verified level; inferred material use). |
| Resilience & Flexibility | 30 | Its single Standby Phase effect is simple and does not depend on a field presence, but it offers no redundancy or multi-zone reach (inferred from text). |
| Deck-Building Efficiency | 70 | Runs 1 to 3 copies with no garnet, lock, or self-restriction in its text, so it is cheap to include (observed from copies distribution; verified text). |
Calculation
Weight profile: Utility default weights; no secondary blend applied because combo evidence does not confirm the Material body role. Intrinsic ≈ 43, Deck ≈ 44, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Spread across 18 archetypes, so it is easy to slot into many homes
- Cheap and simple to run at 1 to 3 copies with no restriction
- Low-cost reveal that gains LP with no board presence required
Weaknesses
- Effect is limited to 500 LP, with no board, draw, search, or interaction
- No combo evidence showing real conversion into a winning line
- 0 ATK and 0 DEF give no board pressure
Counters / choke points
- No specific counter cards are named in the evidence, and the effect is not interaction that opponents need to answer
Best use
Utility / Level 1 material body. Decks: Beetrooper, Battlewasp, Exodia, Neo-Spacian, Gishki. Suggested copies: 1.
Evidence & gaps
- Verified: Level 1 LIGHT Insect Effect Monster with 0 ATK and 0 DEF; Effect: Standby Phase reveal from hand, gain 500 LP; Appears in 36 of the sampled decks across 18 archetypes, 1 to 3 copies each
- Observed: Runs as 1 copy in 17 decks, 2 in 13, and 3 in 6; Most frequent partners are Ash Blossom & Joyous Spring (47.2%) and Infinite Impermanence (44.4%)
- Inferred: Accessible in hand, but its value is limited to LP gain; Level 1 body may serve as material, which is uncorroborated by combo data
- Data gaps: no combos supplied, so combo conversion and starter/material roles are text-only inference no guides supplied no banlist token, so 3 copies (unlimited) is assumed no usage statistics (StatisticsCard) available, so inclusion is inferred from the 36-deck sample only






